

Claiming 1 Confetti in exchange for 2500 Blank Masks is absurd and our suggestion is to completely skip this section. Note: Both the confetti and a color popper are required to open the party popper packs, having either one of them isn’t sufficient. Party PoppersĪs the name stands, they are more party poopers than poppers, with the party poppers you acquire from the main chapter via the third skill game based on your luck you can trade them in along with the confetti you get from the main chapter or in exchange for FIFA points. Update: After a mass community outrage EA made changes in the masquerade section bringing a second life resurrection, ie if you lose in any of your first three matches, you’ll get another shot at playing through your VSA matches, but losing once again results in a total knockout like before. Note: Every Masquerade point you acquire each day reset daily, thus you can’t stack them up and open them all in a go. The other six offers contain 15 Skill Boosts. The Masquerade points give you a shot to open one of the nine offers (oh yes, Lunar Envelopes) with three of them having daily featured rewards consisting of players from previous events, Carniball Players, Blank Masks, Kits and Resources. The VSA matches act as a gauntlet with giving you 1 masquerade point for each win while on your streak, you lose one and you are done for the day. Here you play VSA matches against other players to earn Masquerade points. One can use the blank masks on the offers of Xps, skill boosts, coins and confetti (Don’t) on the further right-hand side of the main tab, or use them in the Regional Parade section.

There are also coin packs that give 6 Carniball event energy to a limit of 2 per day for 75,000 coins each and 2 daily ads giving 2 Carniball event energy. Playing the three chain skill games gives the user a shot at Party Popper in the third skill game. The energy refreshes hourly and can stack up to a max 15. In the main chapter, you will be using Carniball event energy to play skill games to earn Blank Masks. Energy: Carniball Energy refreshes 1 per hour with a max of 15 Carniball energy.

